GardenPageState class
- Inheritance
 - 
    
- Object
 - State<
GardenPage>  - GardenPageState
 
 
Constructors
Properties
- 
  completedPrompts
  ↔ Map<
DateTime, int?>  - 
  
  read / write
 - context → BuildContext
 - 
  The location in the tree where this widget builds.
  read-onlyinherited
 - currentMonth ↔ DateTime
 - 
  
  read / write
 - hashCode → int
 - 
  The hash code for this object.
  read-onlyinherited
 - mounted → bool
 - 
  Whether this State object is currently in a tree.
  read-onlyinherited
 - random ↔ Random
 - 
  
  read / write
 - runtimeType → Type
 - 
  A representation of the runtime type of the object.
  read-onlyinherited
 - widget → GardenPage
 - 
  The current configuration.
  read-onlyinherited
 
Methods
- 
  activate(
) → void  - 
  Called when this object is reinserted into the tree after having been
removed via deactivate.
  inherited
 - 
  build(
BuildContext context) → Widget  - 
  Describes the part of the user interface represented by this widget.
  override
 - 
  deactivate(
) → void  - 
  Called when this object is removed from the tree.
  inherited
 - 
  debugFillProperties(
DiagnosticPropertiesBuilder properties) → void  - 
  Add additional properties associated with the node.
  inherited
 - 
  didChangeDependencies(
) → void  - 
  Called when a dependency of this State object changes.
  inherited
 - 
  didUpdateWidget(
covariant GardenPage oldWidget) → void  - 
  Called whenever the widget configuration changes.
  inherited
 - 
  dispose(
) → void  - 
  Called when this object is removed from the tree permanently.
  inherited
 - 
  generateFlowersForWeek(
DateTime startOfWeek) → List< Widget>  - 
  getFirstDayOfWeekForWeek(
int weekIndex, int year, int month) → DateTime  - 
  getNumberOfWeeks(
int year, int month) → int  - 
  initState(
) → void  - 
  Called when this object is inserted into the tree.
  inherited
 - 
  noSuchMethod(
Invocation invocation) → dynamic  - 
  Invoked when a nonexistent method or property is accessed.
  inherited
 - 
  reassemble(
) → void  - 
  Called whenever the application is reassembled during debugging, for
example during hot reload.
  inherited
 - 
  setState(
VoidCallback fn) → void  - 
  Notify the framework that the internal state of this object has changed.
  inherited
 - 
  toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode  - 
  Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
  inherited
 - 
  toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String  - 
  A string representation of this object.
  inherited
 - 
  toStringShort(
) → String  - 
  A brief description of this object, usually just the runtimeType and the
hashCode.
  inherited
 
Operators
- 
  operator ==(
Object other) → bool  - 
  The equality operator.
  inherited