pointMatrixMult static method
Implementation
static Vector3 pointMatrixMult(Vector3 p1, Matrix4 matrix) {
Vector3 res = Vector3.zero();
res.x = p1.x * matrix[0] + p1.y * matrix[4] + p1.z * matrix[8] + matrix[12];
res.y = p1.x * matrix[1] + p1.y * matrix[5] + p1.z * matrix[9] + matrix[13];
res.z =
p1.x * matrix[2] + p1.y * matrix[6] + p1.z * matrix[10] + matrix[14];
double factor =
p1.x * matrix[3] + p1.y * matrix[7] + p1.z * matrix[11] + matrix[15];
if (factor != 1) {
res.x /= factor;
res.y /= factor;
res.z /= factor;
}
return res;
}